Samus AR - Augmented Reality
OVERVIEW
Samus AR is an augmented reality (AR) application inspired by a recent workshop at Adobe MAX 2021. Using Adobe Aero to provide an enhanced experience to life for video game consumers.
PLATFORM
Mobile iOS
TOOLS
Adobe Aero, Pixaki
SCOPE
1 Week
ROLE
Product Designer
The Project
I recently attended Adobe Max 2021 and wanted to know more about Adobe Aero. I was looking at ways to creating AR content.
I came across a workshop on creating illustrations in AR by Michael Fugoso His method consisted of creating vector images on multiple planes. Thus creating an illusion of depth, similar to a paper pop-up book.
I decided to go for a different approach by creating pixel art for AR. The subject matter was to take a video game box art image and give it a retro 16-bit pixel art look.
I used the cover of Metroid: Dread for Nintendo Switch. The idea was for the user to scan a physical copy or picture of the box art, and trigger the pixel art to load on top.