Photo by Habib Dadkhah on Unsplash

Video Games

How much do I love video games? Here are some highlights of my work and involvement I’ve done with the gaming community.

Magic Meisters

Developed by: Two Coins Entertainment
Platform: Windows PC and PlayStation Network
Release Date: TBA

Role: Associate Producer and Community Outreach

Accolades: Selected for Steam Greenlight community initiative. Featured crowdfunding campaign during the launch of Kickstarter Canada.

Quality Assurance Playtester

I participated in Ubisoft’s Playtest User Research Lab on 5 AAA titles, shipped for the home game console market. I’ve had the opportunity to work with members of the development teams from Ubisoft Toronto and Montreal.

*Due to a Non-Disclosure Agreement I cannot discuss openly about the process or the released games.

Conceptual Art

I helped worked on the concept art for the collectible card game (CCG) Evoker by Dark Side of The Pixel.

I also worked on 2 separate projects providing concept art and design work, for established IP game proposal pitch.

*Due to a Non-Disclosure Agreement I cannot discuss openly about the process of the proposed games pitches.

Collaboration

I had the opportunity to create artwork for this fan art collaborative project with Microsoft Canada and Ubisoft. The project revolved around the launch of the new video game Tom Clancy’s The Division.  Entitled The Fall of Canada, the project explores the events of an outbreak set in Canada in the world of The Division. You can read more about this project from my blog.

Game Reviews

I had the opportunity of playing and writing reviews for GamOver Online as their freelance PlayStation Contributor. Here are some published reviews below.

Please note Burnout Paradise, Revenge of The Wounded Dragons are unpublished reviews for GameOver Online. Super Street Fighter 2 Turbo: HD Remix is an unpublished review for Toronto Thumbs.com. 

Story Consultant

I had the pleasure to assist children’s author Sylv Chiang, on her young adult book series; Cross Ups. In her 1st book of the series, Tournament Trouble, I provided my insight and knowledge of what I knew about e-sports and video games. You can buy the book here, including other additions in the ongoing series.
My brother Justin and I with Nick Scarpino and Greg Miller from Kinda Funny.com at EGLX

Community Events

I had the pleasure of co-organizing a community meetup, for Kinda Funny Games during EGLX. Feel free to read my blog about this event here.

I try to attend as many video game related events in the Toronto area. I have also travelled to San Francisco as well for a gaming event. Notable video game community events I have attended in the past include :

  • IGN Podcast Beyond 300 Live
  • IGN Super Knockin’ Boots Live
  • Gamercamp 2013
  • IGDA / Hand Eye Society Meetup
  • Bit Bazaar – DMG Toronto
  • TORONTARU
  • IGDA Toronto 2013 Keynote: Neil Druckmann
  • Ubisoft Toronto Watch Dogs Launch Party
  • X15 Microsoft Xbox  Media Showcase
  • PlayStation Canada Holiday Event
  • TCAF – Comics x Games
  • CG Connect Toronto – Autodesk / Scalar 
  • Twitch Toronto Community Meetup
  • Kinda Funny Toronto / Press YYZ Meetup
  • CNE Gaming Garage
  • FanExpo Canada
  • #a11yTO Gaming

Education & Conferences

In my continued focus of career advancement, I have taken advantage to learn areas of video game development and the growing area of Game UX and Game Accessibility.  During this Covid-19 pandemic period, I’ve been fortunate to attend more gaming events, offered online.

Hummer College / IOADT – 3D Modeling for Games and Film
Artstation.com / Gnomon – Masterclass Series Workshop
Linkedin Learning AR VR Unreal Engine 4
Linkedin Learning – Unreal Engine for VR/AR Development
GAConf - Game Accessibility Conference - IGDA GASIG
GA Conf – Accessiblitiy for disabled gamers
Celia Hodent - Game UX
Game UX Workshops with Celia Hodent
GDC Summer – Game Developers Conference Online 
Games For Change Festival 2020
#a11yTO Gaming 2020
gamesUR Summit 2021
#gamesUR Summit 2021 – Game User Research & Accessibility