Video Games

Title: Magic Meisters
Developed by: Two Coins Entertainment
Platform: Windows PC and PlayStation Network
Release Date: TBA

Role: Associate Producer and Community Outreach

Accolades: Selected for Steam Greenlight community initiative. Featured crowdfunding campaign during the launch of Kickstarter Canada.

Game Development

Ubisoft
Full Circle
Electronic Arts

Playtest User Research

Codemasters
BeHaviour Interactive
Ripple Effect
Tree Bear Interactive
Supermassive Games
Bandai Namco
DICE
Velan Studios
Heartloop Games

For Ubisoft, I participated as a playtester on 5 AAA titles, that shipped for the home game console market. I’ve had the opportunity to work with members of the development teams from Ubisoft Toronto and Montreal.

At Electronic Arts, I participated as a play tester for an ongoing established video game series. This was conducted in a remote work-from-home environment with a questionnaire and forum engagement.

With Bandai Namco, I participated as a play tester for two separate sessions for a specific title. This was conducted in a closed and public online environment. Another game involved an online co-op experience.

The session with Behaviour Interactive was a remote opportunity to playtest an upcoming collaborative title. I interacted in close tandem with the user research team.

My involvement with Velan Studios was a remote opportunity to get a first-hand look at their new internal studio IP. The game was a multiplayer squad PvE setup.

The session with PlayStation was for an upcoming title being developed with the XDEV partner program, in conjunction with a well-respected entertainment IP.

My work with these amazing and dedicated game development teams has educated me on the intricate processes surrounding quality assurance, usability, and user research.

*Due to a Non-Disclosure Agreement, I cannot discuss the process or the released or prototype of games.

I helped worked on the concept art for the collectible card game (CCG) Evoker, developed by Dark Side of The Pixel.

I also worked on 2 separate projects providing concept art and design work, for an established IP game proposal pitch by Two Coins Entertainment.

*Due to a Non-Disclosure Agreement I cannot discuss openly the process of the proposed games pitches.

Conceptual Art

Activation / Collaboration

I had the opportunity to create artwork for this fan art collaborative project with Microsoft Canada and Ubisoft. The project revolved around the launch of the new video game Tom Clancy’s The Division. Entitled The Fall of Canada, the project explores the events of an outbreak set in Canada in the world of The Division.

I had the opportunity to play and write reviews for GamOver Online as their freelance PlayStation Contributor. Below are some published reviews.

Please note Burnout Paradise is an unpublished reviews for GameOver Online. Super Street Fighter 2 Turbo: HD Remix is an unpublished review for TorontoThumbs.com. 

Game Reviews

I had the pleasure to assist children’s author Sylv Chiang, on her young adult book series; Cross Ups. In her 1st book of the series, Tournament Trouble, I provided my insight and knowledge of what I knew about e-sports and video games. You can buy the book here, including other additions in the ongoing series.

Story Consultant

Community Building

In 2010, my brother decided he wanted to start a Facebook page for Sportsnet Fan 590’s radio show Got Game. At the time I was overseeing social media community building for another company at the time. I offered what skills I learned in terms of writing blogs, reviews, creating topics, and polls.

The show was 1 hour long hosted by Zack Cooper and Momin Qureshi (see photo). Along with Christine Chubb, Bryan Calhoun, and Ken Rodney they discussed gaming topics of the week. Along with interviews with people in the gaming industry, especially locally in Toronto and across Canada.

Logo & Branding

I have offered my services to design for some great content creators, podcast series and websites in the gaming community. Here are some samples of that work.

Community Events

I had the pleasure of co-organizing a community meetup, for Kinda Funny Games during EGLX. Feel free to read my blog about this event here.

I try to attend as many video game-related events in the Toronto area. I have also travelled to San Francisco as well for a gaming event. Notable video game community events I have attended in the past include :

  • IGN Podcast Beyond 300 Live

  • IGN Super Knockin’ Boots Live

  • Video Games Live

  • Gamercamp 2013

  • IGDA / Hand Eye Society Meetup

  • Bit Bazaar – DMG Toronto

  • TORONTARU

  • IGDA Toronto 2013 Keynote: Neil Druckmann

  • Ubisoft Toronto Watch Dogs Launch Party

  • 2014 Canadian Video Game Awards

  • X15 Microsoft Xbox Media Showcase

  • PlayStation Canada Holiday Event

  • TCAF – Comics x Games

  • CG Connect Toronto – Autodesk / Scalar

  • Twitch Toronto Community Meetup

  • Kinda Funny Toronto / Press YYZ Meetup

  • CNE Gaming Garage

  • FanExpo Canada

  • Star Wars Celebration - Jedi: Fallen Order

  • #a11yTO Gaming

Education & Conferences

In my continued focus of career advancement, I have taken advantage to learn areas of video game development and the growing area of Game UX and Game Accessibility. During this Covid-19 pandemic period, I’ve been fortunate to attend more gaming events, offered online.

Artstation and Gnomon Logo